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 PCF Donation Stats:

Due Date: May 31

Monthly Goal: $50.00

Amount So Far: $0.00

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Recent Donors:

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NEW FILES
  1. MaddenAmp_3.5_Setup.exe - by gommo (Madden 08)
  2. texmod.zip - by RS (Madden 08)
  3. MadEditor08_V13.zip - by Nza (Madden 08)
  4. MadWolf.zip - by OzWolf (Madden 08)
  5. BigDaddyCool's Face Guide.zip - by BigDaddyCool (Madden 08)
  6. BCS on FOX.zip - by BigDaddyCool (Madden 08)
  7. ESPN on ABC.zip - by BigDaddyCool (Madden 08)
  8. FCS Atlantic.zip - by BigDaddyCool (Madden 08)
  9. FCS Central.zip - by BigDaddyCool (Madden 08)
  10. FCS Pacific.zip - by BigDaddyCool (Madden 08)
  11. MNF on ESPN.zip - by BigDaddyCool (Madden 08)
  12. NFL Network.zip - by BigDaddyCool (Madden 08)
  13. NFL on CBS.zip - by BigDaddyCool (Madden 08)
  14. NFL on FOX.zip - by BigDaddyCool (Madden 08)
  15. NFL on NBC.zip - by BigDaddyCool (Madden 08)
  16. NFL Sunday Ticket.zip - by BigDaddyCool (Madden 08)
  17. All Hamilton Tiger Cats 2.0 (Madden 2004)
  18. All Hamilton Tiger Cats (Madden 2004)
  19. Hawks' Dream Teams (Madden NFL 06)
  20. NFL Head Coach Demo (NFL Head Coach)

 

 

 

TRIBUTES

Remembering September 11th

Space Shuttle Columbia

Pat Tillman

Ronald Reagan

 

 

UNITED WE STAND


We will NEVER be intimidated by lowlife scumbag terrorists!!!

 

 

 

 

Hall of Fame - Sierra's Football Pro '95

 Sierra's Front Page Sports: Football Pro '95

Front Page Sports: Football Pro '95 was the definitive version of Dynamix' excellent FPS: Football series - at least until Internet play included with the FPS: Football Pro '97 version. All the great features of this venerable American football series were ahead of its time: thousands of stock plays (3,000 in the floppy version, 10,000 in the CD version) included with the game, versatile play editor, comprehensive coaching and league management options, and outstanding player animation.

FPPro '95 was a challenging and realistic simulation that appealed to everyone from casual to die-hard fans. The best feature of the game was definitely the play editor, which let you edit existing plays or create virtually any type of play that you would like to use. Your players could execute basically any action found in the real NFL game, such as quarterbacks using play-action, receivers stutter-stepping to fool the cornerbacks, and many more. Basically if you saw it in a real game, you could simulate it in FPPro '95.

Another excellent evolution from the original 1993 version was the 360-degree, fully rotoscoped VGA animation. This let you place the camera anywhere in the stadium and watch the action from any view. The AI was also improved over FPSPro '94: the computer opponent would adjust his strategy if you followed the same play week after week. This made league play highly challenging and unpredictable.

Overall, FPPro '95 was a must-have for anyone who likes American football. It had everything you could ever want in a football game, and can easily stack up against newer, flashier games thanks to its incredible depth and breadth. With many customizable options, you could play either an arcade-style game or micro-manage your team through the seasons - the choice was all yours to make. Highly recommended, and a definite entry into our Hall of Fame.